"25" { "name" "Ylektrik" "author" "LordOfSuicide" "shortdescription" "Lightning never strikes twice." "required_level" "230" "maximum_level" "0" "allow_only" "0" "teamlimit" "0" "preloadcmd" "0" "player_spawn_cmd" "es_delayed .5 es est_sethealth event_var(userid) 250;es est_stripplayer server_var(wcs_userid);es est_RestrictAll event_var(userid);es est_UnRestrict event_var(userid) weapon_scout;es es_delayed 0.4 wcs_giveitem event_var(userid) weapon_scout;es est_UnRestrict event_var(userid) weapon_p228;es es_delayed 0.4 wcs_giveitem event_var(userid) weapon_p228;es est_UnRestrict event_var(userid) weapon_knife;es es_delayed 0.4 wcs_giveitem event_var(userid) weapon_knife;es es_xdelayed 0.5 est_setclipammo event_var(userid) 1 150;es est_modplayerweapon event_var(userid) scout 10;es est_playplayer event_var(userid) ambient\weather\thunder6.wav" "round_start_cmd" "0" "round_end_cmd" "0" "numberofskills" "4" "numberoflevels" "4" "skillnames" "Lightning Strike|Electric Helmet|Elektrokute!|Red Lightning Shield" "skilldescr" "Shoot lightning.|A helmet made of lightning protects your head.|Shock their weapons and make enemies drop them.|Red Lightning strikes your attackers." "skillcfg" "player_attacker|player_victim|player_attacker|player_victim" //LIGHTNING STRIKE "skill1_setting" "es_xsetinfo wcs_multiplier 10;es_xsetinfo wcs_chance 70|es_xsetinfo wcs_multiplier 15;es_xsetinfo wcs_chance 80|es_xsetinfo wcs_multiplier 20;es_xsetinfo wcs_chance 90|es_xsetinfo wcs_multiplier 30;es_xsetinfo wcs_chance 100" "racealias_yk1" "es es_xsetinfo wcs_dmg event_var(dmg_health);es_xmath wcs_dmg float;es es_xmath wcs_dmg * server_var(wcs_multiplier);es est_RoundDecimal wcs_dmg server_var(wcs_dmg) 0;es wcs_dealdamage event_var(attacker) event_var(userid) server_var(wcs_dmg);es es_xtell event_var(userid) #lightgreen You have been struck by lightning.;es es_xtell event_var(attacker) #lightgreen Lightning struck event_var(es_username)!" "racealias_ykfx3" "es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(userid);es es_xgetplayerlocation wcs_x2 wcs_y2 wcs_z2 event_var(userid);es_xmath wcs_z2 + 1200;es est_Effect 3 #a 0 sprites/lgtning.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 5 20 30 155 255 255 255" "racealias_ylfx3" "es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(userid);es_xmath wcs_z1 + 60;es est_effect 10 #a 0 sprites/lgtning.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 0 90 3 7 10 0 155 255 255 180 0" "racealias_yifx3" "es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(userid);es es_xif (server_var(wcs_dice) <= server_var(wcs_chance)) then es es_xif (event_var(weapon) = scout) then est_Effect 11 #a 0 sprites/physring1.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 5 1 255" "skill1_cmd" "es es_xif (server_var(wcs_dice) <= server_var(wcs_chance)) then es es_xif (event_var(weapon) = scout) then racealias_yk1" "skill1_sfx" "es es_xif (server_var(wcs_dice) <= server_var(wcs_chance)) then es es_xif (event_var(weapon) = scout) then racealias_ykfx3;es es_xif (server_var(wcs_dice) <= server_var(wcs_chance)) then es es_xif (event_var(weapon) = scout) then racealias_ylfx3;es es_xif (server_var(wcs_dice) <= server_var(wcs_chance)) then es es_xif (event_var(weapon) = scout) then racealias_yifx3" //HELMET "skill2_setting" "es_xsetinfo wcs_chance 70|es_xsetinfo wcs_chance 80|es_xsetinfo wcs_chance 90|es_xsetinfo wcs_chance 99" "skill2_cmd" "es es_xif (event_var(hitgroup) = 1) then est_health event_var(userid) + event_var(dmg_health);es es_xif (event_var(hitgroup) = 1) then es_xtell #multi Electric distort blocked the headshot!" "skill2_sfx" "es est_effect 4 #a 0 sprites/lgtning.vmt server_var(wcs_userid) 2 20 30 15 200 255 255 155" //ELEKTROKUTE (Drop your weapon!) "skill3_setting" "es_xsetinfo wcs_chance 35|es_xsetinfo wcs_chance 45|es_xsetinfo wcs_chance 55|es_xsetinfo wcs_chance 60" "racealias_yk2" "es est_DropWeapon event_var(userid) 1;esnq est_csay event_var(attacker) You elektrokuted event_var(es_username)!;esnq est_csay event_var(userid) Elektrokuted!" "skill3_cmd" "es es_xif (server_var(wcs_dice) <= server_var(wcs_chance)) then est_isalive wcs_alive event_var(userid);es es_xif (server_var(wcs_dice) <= server_var(wcs_chance)) then es_xif (server_var(wcs_alive) = 1) then racealias_yk2" "skill3_sfx" "es es_xif (server_var(wcs_dice) <= server_var(wcs_chance)) then es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(userid);es es_xmath z1 + 50;es es_xif (server_var(wcs_dice) <= server_var(wcs_chance)) then es es_xif (event_var(weapon) = scout) then est_Effect 11 #a 0 sprites/physring1.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 5 2 255" //RED LIGHTNING SHIELD "skill4_setting" "es_xsetinfo wcs_chance 30;es_xsetinfo wcs_divider 5|es_xsetinfo wcs_chance 40;es_xsetinfo wcs_divider 4|es_xsetinfo wcs_chance 50;es_xsetinfo wcs_divider 3|es_xsetinfo wcs_chance 60;es_xsetinfo wcs_divider 2" "racealias_yk3" "es es_xsetinfo wcs_dmg event_var(dmg_health);es es_xif (server_var(wcs_game) != server_var(wcs_game_css)) then es_xrand wcs_dmg 1 20;es_xmath wcs_dmg float;es es_xmath wcs_dmg / server_var(wcs_divider);es est_RoundDecimal wcs_dmg server_var(wcs_dmg) 0;es wcs_dealdamage event_var(userid) event_var(attacker) server_var(wcs_dmg);es es_xtell event_var(attacker) #lightgreen Lightning shield hit you.;es es_xtell event_var(userid) #lightgreen Lightning shield protected you." "skill4_cmd" "es es_xif (server_var(wcs_dice) <= server_var(wcs_chance)) then est_isalive wcs_alive event_var(attacker);es es_xif (server_var(wcs_dice) <= server_var(wcs_chance)) then es_xif (server_var(wcs_alive) = 1) then racealias_yk3" "skill4_sfx" "es es_xif (server_var(wcs_dice) <= server_var(wcs_chance)) then racealias_ylfx1" "racealias_ykfx1" "es est_effect 10 #a 0 sprites/laserbeam.vmt server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 80 90 1 10 10 0 255 0 0 255 2;es est_effect 10 #a 0 sprites/lgtning.vmt server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 80 90 1 5 10 0 255 0 0 255 2" "racealias_ylfx1" "es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(userid);es es_xgetplayerlocation wcs_x2 wcs_y2 wcs_z2 event_var(attacker);es_xmath wcs_z1 + 40;es_xmath wcs_z2 + 40;es est_Effect 3 #a 0 sprites/lgtning.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 1 2 3 255 0 0 255;racealias_ykfx1" }