// Created by Shouldercannon block load { es_xmsg #multi #green[UT1999 Sneers]#default: Насмешки были загружены. By:#green Shouldercannon#default. } block unload { es_xmsg #multi #green[UT1999 Sneers]#default: Насмешки были выгружены. By:#green Shouldercannon#default. } // Загрузка звуков event es_map_start { // Announcer // en downloadable sound/sczr/UT1999/Announcer/en/dominating.wav downloadable sound/sczr/UT1999/Announcer/en/doublekill.wav downloadable sound/sczr/UT1999/Announcer/en/firstblood.wav downloadable sound/sczr/UT1999/Announcer/en/godlike.wav downloadable sound/sczr/UT1999/Announcer/en/headshot.wav downloadable sound/sczr/UT1999/Announcer/en/killingspree.wav downloadable sound/sczr/UT1999/Announcer/en/monsterkill.wav downloadable sound/sczr/UT1999/Announcer/en/multikill.wav downloadable sound/sczr/UT1999/Announcer/en/rampage.wav downloadable sound/sczr/UT1999/Announcer/en/ultrakill.wav downloadable sound/sczr/UT1999/Announcer/en/unstoppable.wav // ru downloadable sound/sczr/UT1999/Announcer/ru/doublekill.wav downloadable sound/sczr/UT1999/Announcer/ru/firstblood.wav downloadable sound/sczr/UT1999/Announcer/ru/headshot.wav downloadable sound/sczr/UT1999/Announcer/ru/monsterkill.wav // BossVoice downloadable sound/sczr/UT1999/BossVoice/Bboom.wav downloadable sound/sczr/UT1999/BossVoice/Bbowdown.wav downloadable sound/sczr/UT1999/BossVoice/Bburnbaby.wav downloadable sound/sczr/UT1999/BossVoice/Bdiehuman.wav downloadable sound/sczr/UT1999/BossVoice/Bmandown.wav downloadable sound/sczr/UT1999/BossVoice/Bmyhouse.wav downloadable sound/sczr/UT1999/BossVoice/Bnext.wav downloadable sound/sczr/UT1999/BossVoice/Bomega.wav downloadable sound/sczr/UT1999/BossVoice/Bonyourteam.wav downloadable sound/sczr/UT1999/BossVoice/Brunhuman.wav downloadable sound/sczr/UT1999/BossVoice/Bsameteam.wav downloadable sound/sczr/UT1999/BossVoice/Bstepaside.wav downloadable sound/sczr/UT1999/BossVoice/Bsuperior.wav downloadable sound/sczr/UT1999/BossVoice/Buseless.wav downloadable sound/sczr/UT1999/BossVoice/Bwantsome.wav downloadable sound/sczr/UT1999/BossVoice/Byoudie.wav // Male1Voice downloadable sound/sczr/UT1999/Male1Voice/M1boom.wav downloadable sound/sczr/UT1999/Male1Voice/M1burnbaby.wav downloadable sound/sczr/UT1999/Male1Voice/M1diebitch.wav downloadable sound/sczr/UT1999/Male1Voice/M1eatthat.wav downloadable sound/sczr/UT1999/Male1Voice/M1idiot.wav downloadable sound/sczr/UT1999/Male1Voice/M1letsrock.wav downloadable sound/sczr/UT1999/Male1Voice/M1likethat.wav downloadable sound/sczr/UT1999/Male1Voice/M1loser.wav downloadable sound/sczr/UT1999/Male1Voice/M1nailedem.wav downloadable sound/sczr/UT1999/Male1Voice/M1nasty.wav downloadable sound/sczr/UT1999/Male1Voice/M1ohyeah.wav downloadable sound/sczr/UT1999/Male1Voice/M1sameteam.wav downloadable sound/sczr/UT1999/Male1Voice/M1slaughter.wav downloadable sound/sczr/UT1999/Male1Voice/M1sucker.wav downloadable sound/sczr/UT1999/Male1Voice/M1yeahbitch.wav downloadable sound/sczr/UT1999/Male1Voice/M1yeehaw.wav downloadable sound/sczr/UT1999/Male1Voice/M1yousuck.wav // Male2Voice downloadable sound/sczr/UT1999/Male2Voice/M2biteme.wav downloadable sound/sczr/UT1999/Male2Voice/M2boom.wav downloadable sound/sczr/UT1999/Male2Voice/M2burnbaby.wav downloadable sound/sczr/UT1999/Male2Voice/M2diebitch.wav downloadable sound/sczr/UT1999/Male2Voice/M2dirtbag.wav downloadable sound/sczr/UT1999/Male2Voice/M2eatthat.wav downloadable sound/sczr/UT1999/Male2Voice/M2idiot.wav downloadable sound/sczr/UT1999/Male2Voice/M2laugh.wav downloadable sound/sczr/UT1999/Male2Voice/M2loser.wav downloadable sound/sczr/UT1999/Male2Voice/M2mandown.wav downloadable sound/sczr/UT1999/Male2Voice/M2myhouse.wav downloadable sound/sczr/UT1999/Male2Voice/M2next.wav downloadable sound/sczr/UT1999/Male2Voice/M2ohyeah.wav downloadable sound/sczr/UT1999/Male2Voice/M2sameteam.wav downloadable sound/sczr/UT1999/Male2Voice/M2staydown.wav downloadable sound/sczr/UT1999/Male2Voice/M2sucker.wav downloadable sound/sczr/UT1999/Male2Voice/M2thathadtohurt.wav downloadable sound/sczr/UT1999/Male2Voice/M2Useless.wav downloadable sound/sczr/UT1999/Male2Voice/M2wantsome.wav downloadable sound/sczr/UT1999/Male2Voice/M2yalikethat.wav downloadable sound/sczr/UT1999/Male2Voice/M2yeehaw.wav downloadable sound/sczr/UT1999/Male2Voice/M2Yoube.wav downloadable sound/sczr/UT1999/Male2Voice/M2yousuck.wav // ZombieVoice downloadable sound/sczr/UT1999/ZombieVoice/zombie_alert1.wav downloadable sound/sczr/UT1999/ZombieVoice/zombie_alert2.wav downloadable sound/sczr/UT1999/ZombieVoice/zombie_alert3.wav // Botpack/Male downloadable sound/sczr/UT1999/Botpack/Male/NewGib.wav // Botpack/ChatSound downloadable sound/sczr/UT1999/Botpack/ChatSound/SpreeSound.wav } event round_start { es_xset fb 1 } event player_activate { es_delayed 15 es_tell event_var(userid) #multi #green[#default#lightgreenUT1999 Sneers#default#green]#default: Насмешки by#green Shouldercannon#default } event player_spawn { es playervar set event_var(userid) kills 0 es playervar set event_var(userid) tas 0 } event player_death { // First blood ifx true(fb) do { if (event_var(userid) != event_var(attacker)) do { if (event_var(attacker) != 0) do { if (event_var(es_userteam) != event_var(es_attackerteam)) do { es_xdoblock sneers/firstblood } } } } else do { // Head shot if (event_var(headshot) == 1) do { if (event_var(es_userteam) != event_var(es_attackerteam)) do { es_xdoblock sneers/headshot } } } // Убийство по оружию if (event_var(headshot) == 0) do { if (event_var(es_userteam) != event_var(es_attackerteam)) do { ifx false(fb) do { es_format format "sneers/snrsnd_%1" event_var(weapon) es_doblock server_var(format) } } } // Double kill, multi kill, ultra kill, monster kill, rampage, killingspree, unstoppable, godlike if (event_var(userid) != event_var(attacker)) do { if (event_var(attacker) != 0) do { if (event_var(es_userteam) != event_var(es_attackerteam)) do { es_xset lastkill 0 es_xset kills 0 es_xset cur_time 0 es_xgettimestamp cur_time es playervar get lastkill event_var(attacker) lastkill ifx parse("lastkill < cur_time") do { es playervar set event_var(attacker) kills 1 } else do { es playervar get kills event_var(attacker) kills es_xmath kills + 1 es playervar set event_var(attacker) kills server_var(kills) es_format format "sneers/kills_%1" server_var(kills) es_doblock server_var(format) } es_xmath cur_time + 2 es playervar set event_var(attacker) lastkill server_var(cur_time) es playervar get kills event_var(attacker) kills ifx parse ("kills > 9") do { es playervar set event_var(attacker) kills 1 } } } } // Suicide if (event_var(userid) == event_var(attacker)) do { es_cexec_all play sczr/UT1999/Botpack/Male/NewGib.wav es_msg #multi #lightgreen event_var(es_username)#defaultумер по своей тупости // Убил сам себя } if (event_var(attacker) == 0) do { es_cexec_all play sczr/UT1999/Botpack/Male/NewGib.wav es_msg #multi #lightgreen event_var(es_username)#defaultумер по своей тупости // Убит неизвестно чем } // Teamkill if (event_var(userid) != event_var(attacker)) do { if (event_var(attacker) != 0) do { if (event_var(es_userteam) == event_var(es_attackerteam)) do { es_cexec_all play sczr/UT1999/Botpack/ChatSound/SpreeSound.wav es_centermsg event_var(es_attackername) Team kill! es_msg #multi #lightgreen event_var(es_attackername)#defaultубил товарища по команде#green event_var(es_username)#default } } } fb 0 } event player_hurt { if (event_var(es_userteam) == event_var(es_attackerteam)) do { if (event_var(userid) != event_var(attacker)) do { es_xset ta_snd 0 es_xrand ta_snd 1 6 es_format format "sneers/ta_snd_%1" server_var(ta_snd) es_doblock server_var(format) es_xset lastta 0 es_xset tas 0 es_xset cur_time 0 es_xgettimestamp cur_time es playervar get lastta event_var(attacker) lastta ifx parse("lastta < cur_time") do { es playervar set event_var(attacker) tas 1 } else do { es playervar get tas event_var(attacker) tas es_xmath tas + 1 es playervar set event_var(attacker) tas server_var(tas) es_format format "sneers/tas_%1" server_var(tas) es_doblock server_var(format) } es_xmath cur_time + 1 es playervar set event_var(attacker) lastta server_var(cur_time) es playervar get tas event_var(attacker) tas ifx parse ("tas > 3") do { es est_slay event_var(attacker) es est_hsay #a event_var(es_attackername) убит за стрельбу по своим.\n У event_var(es_username) после атаки игроком event_var(es_attackername) осталось event_var(es_userhealth) HP и event_var(es_userarmor) Брони } } } } // Первая кровь block firstblood { es_xset fb_snd 0 es_xrand fb_snd 1 2 es_format format "sneers/fb_snd_%1" server_var(fb_snd) es_doblock server_var(format) } block fb_snd_1 { es_cexec_all play sczr/UT1999/Announcer/en/firstblood.wav es_centermsg event_var(es_attackername) - первая кровь! es_format format "sneers/snrtxt_%1" event_var(weapon) es_doblock server_var(format) } block fb_snd_2 { es_cexec_all play sczr/UT1999/Announcer/ru/firstblood.wav es_centermsg event_var(es_attackername) - первая кровь! es_format format "sneers/snrtxt_%1" event_var(weapon) es_doblock server_var(format) } // Head shot block headshot { es_xset hd_snd 0 es_xrand hd_snd 1 2 es_format format "sneers/hd_snd_%1" server_var(hd_snd) es_doblock server_var(format) } block hd_snd_1 { es_cexec_all play sczr/UT1999/Announcer/en/headshot.wav es_centermsg event_var(es_attackername) Head Shot!! es_msg #multi #lightgreen event_var(es_attackername)#defaultзасодил пулю в голову#green event_var(es_username)#default es_xdoblock sneers/sneer_text } block hd_snd_2 { es_cexec_all play sczr/UT1999/Announcer/ru/headshot.wav es_centermsg event_var(es_attackername) Head Shot!! es_msg #multi #lightgreen event_var(es_attackername)#defaultзасодил пулю в голову#green event_var(es_username)#default es_xdoblock sneers/sneer_text } // Убийство по оружию // Только звуки // Pistols block snrsnd_glock { es_msg #multi #lightgreen event_var(es_attackername)#defaultизрешетил#green event_var(es_username)#default es_xdoblock sneers/death_sound } block snrsnd_usp { es_msg #multi #lightgreen event_var(es_attackername)#defaultизрешетил#green event_var(es_username)#default es_xdoblock sneers/death_sound } block snrsnd_p228 { es_msg #multi #lightgreen event_var(es_attackername)#defaultизрешетил#green event_var(es_username)#default es_xdoblock sneers/death_sound } block snrsnd_deagle { es_msg #multi #lightgreen event_var(es_attackername)#defaultизрешетил#green event_var(es_username)#default es_xdoblock sneers/death_sound } block snrsnd_fiveseven { es_msg #multi #lightgreen event_var(es_attackername)#defaultизрешетил#green event_var(es_username)#default es_xdoblock sneers/death_sound } block snrsnd_elite { es_msg #multi #lightgreen event_var(es_attackername)#defaultизрешетил#green event_var(es_username)#default es_xdoblock sneers/death_sound } // Shotguns block snrsnd_m3 { es_msg #multi #lightgreen event_var(es_attackername)#defaultнапичкал дробью#green event_var(es_username)#default es_xdoblock sneers/death_sound } block snrsnd_xm1014 { es_msg #multi #lightgreen event_var(es_attackername)#defaultнапичкал дробью#green event_var(es_username)#default es_xdoblock sneers/death_sound } // SMG's block snrsnd_tmp { es_msg #multi #lightgreen event_var(es_username)#defaultбыл шлёпнут#green event_var(es_attackername)#default es_xdoblock sneers/death_sound } block snrsnd_mac10 { es_msg #multi #lightgreen event_var(es_username)#defaultбыл шлёпнут#green event_var(es_attackername)#default es_xdoblock sneers/death_sound } block snrsnd_mp5navy { es_msg #multi #lightgreen event_var(es_username)#defaultбыл шлёпнут#green event_var(es_attackername)#default es_xdoblock sneers/death_sound } block snrsnd_ump45 { es_msg #multi #lightgreen event_var(es_username)#defaultбыл шлёпнут#green event_var(es_attackername)#default es_xdoblock sneers/death_sound } block snrsnd_p90 { es_msg #multi #lightgreen event_var(es_username)#defaultбыл шлёпнут#green event_var(es_attackername)#default es_xdoblock sneers/death_sound } // Rifles block snrsnd_famas { es_msg #multi #lightgreen event_var(es_attackername)#defaultсмертельно ранил#green event_var(es_username)#default es_xdoblock sneers/death_sound } block snrsnd_galil { es_msg #multi #lightgreen event_var(es_attackername)#defaultсмертельно ранил#green event_var(es_username)#default es_xdoblock sneers/death_sound } block snrsnd_ak47 { es_msg #multi #lightgreen event_var(es_attackername)#defaultсмертельно ранил#green event_var(es_username)#default es_xdoblock sneers/death_sound } block snrsnd_scout { es_msg #multi #lightgreen event_var(es_attackername)#defaultпродырявил#green event_var(es_username)#default es_xdoblock sneers/death_sound } block snrsnd_m4a1 { es_msg #multi #lightgreen event_var(es_attackername)#defaultсмертельно ранил#green event_var(es_username)#default es_xdoblock sneers/death_sound } block snrsnd_sg550 { es_msg #multi #lightgreen event_var(es_attackername)#defaultпродырявил#green event_var(es_username)#default es_xdoblock sneers/death_sound } block snrsnd_g3sg1 { es_msg #multi #lightgreen event_var(es_attackername)#defaultпродырявил#green event_var(es_username)#default es_xdoblock sneers/death_sound } block snrsnd_awp { es_msg #multi #lightgreen event_var(es_attackername)#defaultпродырявил#green event_var(es_username)#default es_xdoblock sneers/death_sound } block snrsnd_sg552 { es_msg #multi #lightgreen event_var(es_attackername)#defaultпродырявил#green event_var(es_username)#default es_xdoblock sneers/death_sound } block snrsnd_aug { es_msg #multi #lightgreen event_var(es_attackername)#defaultпродырявил#green event_var(es_username)#default es_xdoblock sneers/death_sound } // Machine Gun block snrsnd_m249 { es_msg #multi #lightgreen event_var(es_attackername)#default превратил в фарш#green event_var(es_username)#default es_xdoblock sneers/death_sound } // Other block snrsnd_hegrenade { es_msg #multi #lightgreen event_var(es_attackername)#defaultпомог подскользнуться#green event_var(es_username)#default es_xdoblock sneers/death_sound } block snrsnd_flashbang { es_msg #multi #lightgreen event_var(es_attackername)#defaultзашиб#green event_var(es_username)#default es_xdoblock sneers/death_sound } block snrsnd_smokegrenade { es_msg #multi #lightgreen event_var(es_attackername)#defaultзашиб#green event_var(es_username)#default es_xdoblock sneers/death_sound } block snrsnd_knife { es_msg #multi #lightgreen event_var(es_attackername)#defaultзатыкал до смерти#green event_var(es_username)#default es_xdoblock sneers/death_sound } block snrsnd_c4 { es_msg #multi #lightgreen event_var(es_attackername)#defaultподорвал#green event_var(es_username)#default es_xdoblock sneers/death_sound } // Zombie mod/reloaded block snrsnd_zombie_claws_of_death { es_msg #multi #lightgreen event_var(es_attackername)#defaultобратил в#lightgreen зомби#default#green event_var(es_username)#default es_xdoblock sneers/zdeath_sound } // Только текст // Pistols block snrtxt_glock { es_msg #multi #lightgreen event_var(es_attackername)#defaultизрешетил#green event_var(es_username)#default es_xdoblock sneers/sneer_text } block snrtxt_usp { es_msg #multi #lightgreen event_var(es_attackername)#defaultизрешетил#green event_var(es_username)#default es_xdoblock sneers/sneer_text } block snrtxt_p228 { es_msg #multi #lightgreen event_var(es_attackername)#defaultизрешетил#green event_var(es_username)#default es_xdoblock sneers/sneer_text } block snrtxt_deagle { es_msg #multi #lightgreen event_var(es_attackername)#defaultизрешетил#green event_var(es_username)#default es_xdoblock sneers/sneer_text } block snrtxt_fiveseven { es_msg #multi #lightgreen event_var(es_attackername)#defaultизрешетил#green event_var(es_username)#default es_xdoblock sneers/sneer_text } block snrtxt_elite { es_msg #multi #lightgreen event_var(es_attackername)#defaultизрешетил#green event_var(es_username)#default es_xdoblock sneers/sneer_text } // Shotguns block snrtxt_m3 { es_msg #multi #lightgreen event_var(es_attackername)#defaultнапичкал дробью#green event_var(es_username)#default es_xdoblock sneers/sneer_text } block snrtxt_xm1014 { es_msg #multi #lightgreen event_var(es_attackername)#defaultнапичкал дробью#green event_var(es_username)#default es_xdoblock sneers/sneer_text } // SMG's block snrtxt_tmp { es_msg #multi #lightgreen event_var(es_username)#defaultбыл шлёпнут#green event_var(es_attackername)#default es_xdoblock sneers/sneer_text } block snrtxt_mac10 { es_msg #multi #lightgreen event_var(es_username)#defaultбыл шлёпнут#green event_var(es_attackername)#default es_xdoblock sneers/sneer_text } block snrtxt_mp5navy { es_msg #multi #lightgreen event_var(es_username)#defaultбыл шлёпнут#green event_var(es_attackername)#default es_xdoblock sneers/sneer_text } block snrtxt_ump45 { es_msg #multi #lightgreen event_var(es_username)#defaultбыл шлёпнут#green event_var(es_attackername)#default es_xdoblock sneers/sneer_text } block snrtxt_p90 { es_msg #multi #lightgreen event_var(es_username)#defaultбыл шлёпнут#green event_var(es_attackername)#default es_xdoblock sneers/sneer_text } // Rifles block snrtxt_famas { es_msg #multi #lightgreen event_var(es_attackername)#defaultсмертельно ранил#green event_var(es_username)#default es_xdoblock sneers/sneer_text } block snrtxt_galil { es_msg #multi #lightgreen event_var(es_attackername)#defaultсмертельно ранил#green event_var(es_username)#default es_xdoblock sneers/sneer_text } block snrtxt_ak47 { es_msg #multi #lightgreen event_var(es_attackername)#defaultсмертельно ранил#green event_var(es_username)#default es_xdoblock sneers/sneer_text } block snrtxt_scout { es_msg #multi #lightgreen event_var(es_attackername)#defaultпродырявил#green event_var(es_username)#default es_xdoblock sneers/sneer_text } block snrtxt_m4a1 { es_msg #multi #lightgreen event_var(es_attackername)#defaultсмертельно ранил#green event_var(es_username)#default es_xdoblock sneers/sneer_text } block snrtxt_sg550 { es_msg #multi #lightgreen event_var(es_attackername)#defaultпродырявил#green event_var(es_username)#default es_xdoblock sneers/sneer_text } block snrtxt_g3sg1 { es_msg #multi #lightgreen event_var(es_attackername)#defaultпродырявил#green event_var(es_username)#default es_xdoblock sneers/sneer_text } block snrtxt_awp { es_msg #multi #lightgreen event_var(es_attackername)#defaultпродырявил#green event_var(es_username)#default es_xdoblock sneers/sneer_text } block snrtxt_sg552 { es_msg #multi #lightgreen event_var(es_attackername)#defaultпродырявил#green event_var(es_username)#default es_xdoblock sneers/sneer_text } block snrtxt_aug { es_msg #multi #lightgreen event_var(es_attackername)#defaultпродырявил#green event_var(es_username)#default es_xdoblock sneers/sneer_text } // Machine Gun block snrtxt_m249 { es_msg #multi #lightgreen event_var(es_attackername)#default превратил в фарш#green event_var(es_username)#default es_xdoblock sneers/sneer_text } // Other block snrtxt_hegrenade { es_msg #multi #lightgreen event_var(es_attackername)#defaultпомог подскользнуться#green event_var(es_username)#default es_xdoblock sneers/sneer_text } block snrtxt_flashbang { es_msg #multi #lightgreen event_var(es_attackername)#defaultзашиб#green event_var(es_username)#default es_xdoblock sneers/sneer_text } block snrtxt_smokegrenade { es_msg #multi #lightgreen event_var(es_attackername)#defaultзашиб#green event_var(es_username)#default es_xdoblock sneers/sneer_text } block snrtxt_knife { es_msg #multi #lightgreen event_var(es_attackername)#defaultзатыкал до смерти#green event_var(es_username)#default es_xdoblock sneers/sneer_text } block snrtxt_c4 { es_msg #multi #lightgreen event_var(es_attackername)#defaultподорвал#green event_var(es_username)#default es_xdoblock sneers/sneer_text } // Zombie mod/reloaded block snrtxt_zombie_claws_of_death { es_msg #multi #lightgreen event_var(es_attackername)#defaultобратил в#lightgreen зомби#default#green event_var(es_username)#default es_xdoblock sneers/zsneer_text } // Double kill, multi kill, ultra kill, monster kill, rampage, killingspree, unstoppable, godlike block kills_2 { es_xset dk_snd 0 es_xrand dk_snd 1 2 es_format format "sneers/dk_snd_%1" server_var(dk_snd) es_doblock server_var(format) } block dk_snd_1 { es_cexec_all play sczr/UT1999/Announcer/en/doublekill.wav es_centermsg event_var(es_attackername) Double Kill! es_xdoblock sneers/sneer_bonus_text } block dk_snd_2 { es_cexec_all play sczr/UT1999/Announcer/ru/doublekill.wav es_centermsg event_var(es_attackername) Double Kill! es_xdoblock sneers/sneer_bonus_text } block kills_3 { es_cexec_all play sczr/UT1999/Announcer/en/multikill.wav es_centermsg event_var(es_attackername) Multi Kill! es_xdoblock sneers/sneer_bonus_text } block kills_4 { es_xset uk_snd 0 es_xrand uk_snd 1 2 es_format format "sneers/uk_snd_%1" server_var(uk_snd) es_doblock server_var(format) } block uk_snd_1 { es_cexec_all play sczr/UT1999/Announcer/en/ultrakill.wav es_centermsg event_var(es_attackername) ULTRA KILL!! es_xdoblock sneers/sneer_bonus_text } block uk_snd_2 { es_cexec_all play sczr/UT1999/Announcer/en/dominating.wav es_centermsg event_var(es_attackername) Dominating! es_xdoblock sneers/sneer_bonus_text } block kills_5 { es_xset mk_snd 0 es_xrand mk_snd 1 2 es_format format "sneers/mk_snd_%1" server_var(mk_snd) es_doblock server_var(format) } block mk_snd_1 { es_cexec_all play sczr/UT1999/Announcer/en/monsterkill.wav es_centermsg event_var(es_attackername) M O N S T E R K I L L !!! es_xdoblock sneers/sneer_bonus_text } block mk_snd_2 { es_cexec_all play sczr/UT1999/Announcer/ru/monsterkill.wav es_centermsg event_var(es_attackername) M O N S T E R K I L L !!! es_xdoblock sneers/sneer_bonus_text } block kills_6 { es_cexec_all play sczr/UT1999/Announcer/en/rampage.wav es_centermsg event_var(es_attackername) Rampage! es_xdoblock sneers/sneer_bonus_text } block kills_7 { es_cexec_all play sczr/UT1999/Announcer/en/killingspree.wav es_centermsg event_var(es_attackername) Killing spree! es_xdoblock sneers/sneer_bonus_text } block kills_8 { es_cexec_all play sczr/UT1999/Announcer/en/unstoppable.wav es_centermsg event_var(es_attackername) Unstoppable! es_xdoblock sneers/sneer_bonus_text } block kills_9 { es_cexec_all play sczr/UT1999/Announcer/en/godlike.wav es_centermsg event_var(es_attackername) Godlike!e es_xdoblock sneers/sneer_bonus_text } // Огонь по своим block ta_snd_1 { es_playsound event_var(attacker) "sczr/UT1999/BossVoice/Bsameteam.wav" 1.0 es_tell event_var(attacker) #multi #green event_var(es_username)#default:#lightgreenСвои!#default } block ta_snd_2 { es_playsound event_var(attacker) "sczr/UT1999/BossVoice/Bonyourteam.wav" 1.0 es_tell event_var(attacker) #multi #green event_var(es_username)#default:#lightgreenЯ за тебя!#default } block ta_snd_3 { es_playsound event_var(attacker) "sczr/UT1999/Male1Voice/M1sameteam.wav" 1.0 es_tell event_var(attacker) #multi #green event_var(es_username)#default:#lightgreenЭй, свои!#default } block ta_snd_4 { es_playsound event_var(attacker) "sczr/UT1999/Male1Voice/M1idiot.wav" 1.0 es_tell event_var(attacker) #multi #green event_var(es_username)#default:#lightgreenЯ свой, блин!#default } block ta_snd_5 { es_playsound event_var(attacker) "sczr/UT1999/Male2Voice/M2sameteam.wav" 1.0 es_tell event_var(attacker) #multi #green event_var(es_username)#default:#lightgreenСвои!#default } block ta_snd_6 { es_playsound event_var(attacker) "sczr/UT1999/Male2Voice/M2idiot.wav" 1.0 es_tell event_var(attacker) #multi #green event_var(es_username)#default:#lightgreenЯ за тебя!#default } // Наказание за огонь по своим block tas_3 { // Pistols if (event_var(weapon) equalto glock) do { es_sexec event_var(attacker) use weapon_glock es_sexec event_var(attacker) drop } if (event_var(weapon) equalto usp) do { es_sexec event_var(attacker) use weapon_usp es_sexec event_var(attacker) drop } if (event_var(weapon) equalto p228) do { es_sexec event_var(attacker) use weapon_p228 es_sexec event_var(attacker) drop } if (event_var(weapon) equalto deagle) do { es_sexec event_var(attacker) use weapon_deagle es_sexec event_var(attacker) drop } if (event_var(weapon) equalto fiveseven) do { es_sexec event_var(attacker) use weapon_fiveseven es_sexec event_var(attacker) drop } if (event_var(weapon) equalto elite) do { es_sexec event_var(attacker) use weapon_elite es_sexec event_var(attacker) drop } // Shotguns if (event_var(weapon) equalto m3) do { es_sexec event_var(attacker) use weapon_m3 es_sexec event_var(attacker) drop } if (event_var(weapon) equalto xm1014) do { es_sexec event_var(attacker) use weapon_xm1014 es_sexec event_var(attacker) drop } // SMG's if (event_var(weapon) equalto tmp) do { es_sexec event_var(attacker) use weapon_tmp es_sexec event_var(attacker) drop } if (event_var(weapon) equalto mac10) do { es_sexec event_var(attacker) use weapon_mac10 es_sexec event_var(attacker) drop } if (event_var(weapon) equalto mp5navy) do { es_sexec event_var(attacker) use weapon_mp5navy es_sexec event_var(attacker) drop } if (event_var(weapon) equalto ump45) do { es_sexec event_var(attacker) use weapon_ump45 es_sexec event_var(attacker) drop } if (event_var(weapon) equalto p90) do { es_sexec event_var(attacker) use weapon_p90 es_sexec event_var(attacker) drop } // Rifles if (event_var(weapon) equalto famas) do { es_sexec event_var(attacker) use weapon_famas es_sexec event_var(attacker) drop } if (event_var(weapon) equalto galil) do { es_sexec event_var(attacker) use weapon_galil es_sexec event_var(attacker) drop } if (event_var(weapon) equalto ak47) do { es_sexec event_var(attacker) use weapon_ak47 es_sexec event_var(attacker) drop } if (event_var(weapon) equalto scout) do { es_sexec event_var(attacker) use weapon_scout es_sexec event_var(attacker) drop } if (event_var(weapon) equalto m4a1) do { es_sexec event_var(attacker) use weapon_m4a1 es_sexec event_var(attacker) drop } if (event_var(weapon) equalto sg550) do { es_sexec event_var(attacker) use weapon_sg550 es_sexec event_var(attacker) drop } if (event_var(weapon) equalto g3sg1) do { es_sexec event_var(attacker) use weapon_g3sg1 es_sexec event_var(attacker) drop } if (event_var(weapon) equalto awp) do { es_sexec event_var(attacker) use weapon_awp es_sexec event_var(attacker) drop } if (event_var(weapon) equalto sg552) do { es_sexec event_var(attacker) use weapon_sg552 es_sexec event_var(attacker) drop } if (event_var(weapon) equalto aug) do { es_sexec event_var(attacker) use weapon_aug es_sexec event_var(attacker) drop } // Machine Gun if (event_var(weapon) equalto m249) do { es_sexec event_var(attacker) use weapon_m249 es_sexec event_var(attacker) drop } } // Рандомный звук насмешки block death_sound { es_xset rndm_dth_snd 0 es_xrand rndm_dth_snd 1 50 es_format format "sneers/rndm_dth_snd_%1" server_var(rndm_dth_snd) es_doblock server_var(format) } block zdeath_sound { es_xset rndm_zdth_snd 0 es_xrand rndm_zdth_snd 1 3 es_format format "sneers/rndm_zdth_snd_%1" server_var(rndm_zdth_snd) es_doblock server_var(format) } // BossVoice block rndm_dth_snd_1 { es_cexec_all play sczr/UT1999/BossVoice/Bboom.wav es_msg #multi #green event_var(es_attackername) :#default#lightgreenБум#default } block rndm_dth_snd_2 { es_cexec_all play sczr/UT1999/BossVoice/Bbowdown.wav es_msg #multi #green event_var(es_attackername) :#default#lightgreenУпади#default } block rndm_dth_snd_3 { es_cexec_all play sczr/UT1999/BossVoice/Bburnbaby.wav es_msg #multi #green event_var(es_attackername) :#default#lightgreenСгори#default } block rndm_dth_snd_4 { es_cexec_all play sczr/UT1999/BossVoice/Bdiehuman.wav es_msg #multi #green event_var(es_attackername) :#default#lightgreenУмри#default } block rndm_dth_snd_5 { es_cexec_all play sczr/UT1999/BossVoice/Bmandown.wav es_msg #multi #green event_var(es_attackername) :#default#lightgreenСтой#default } block rndm_dth_snd_6 { es_cexec_all play sczr/UT1999/BossVoice/Bmyhouse.wav es_msg #multi #green event_var(es_attackername) :#default#lightgreenМой дом#default } block rndm_dth_snd_7 { es_cexec_all play sczr/UT1999/BossVoice/Bnext.wav es_msg #multi #green event_var(es_attackername) :#default#lightgreenСледующий#default } block rndm_dth_snd_8 { es_cexec_all play sczr/UT1999/BossVoice/Bomega.wav es_msg #multi #green event_var(es_attackername) :#default#lightgreenЯ А и Б#default } block rndm_dth_snd_9 { es_cexec_all play sczr/UT1999/BossVoice/Brunhuman.wav es_msg #multi #green event_var(es_attackername) :#default#lightgreenБоги#default } block rndm_dth_snd_10 { es_cexec_all play sczr/UT1999/BossVoice/Bstepaside.wav es_msg #multi #green event_var(es_attackername) :#default#lightgreenОтойди#default } block rndm_dth_snd_11 { es_cexec_all play sczr/UT1999/BossVoice/Bsuperior.wav es_msg #multi #green event_var(es_attackername) :#default#lightgreenЯ супер#default } block rndm_dth_snd_12 { es_cexec_all play sczr/UT1999/BossVoice/Buseless.wav es_msg #multi #green event_var(es_attackername) :#default#lightgreenБесполезный#default } block rndm_dth_snd_13 { es_cexec_all play sczr/UT1999/BossVoice/Bwantsome.wav es_msg #multi #green event_var(es_attackername) :#default#lightgreenКто-нибудь ещё хочет?#default } block rndm_dth_snd_14 { es_cexec_all play sczr/UT1999/BossVoice/Byoudie.wav es_msg #multi #green event_var(es_attackername) :#default#lightgreenЛёгкая смерть#default } // Male1Voice block rndm_dth_snd_15 { es_cexec_all play sczr/UT1999/Male1Voice/M1boom.wav es_msg #multi #green event_var(es_attackername) :#default#lightgreenУ-у-у#default } block rndm_dth_snd_16 { es_cexec_all play sczr/UT1999/Male1Voice/M1burnbaby.wav es_msg #multi #green event_var(es_attackername) :#default#lightgreenСгори#default } block rndm_dth_snd_17 { es_cexec_all play sczr/UT1999/Male1Voice/M1diebitch.wav es_msg #multi #green event_var(es_attackername) :#default#lightgreenУмри, сука#default } block rndm_dth_snd_18 { es_cexec_all play sczr/UT1999/Male1Voice/M1eatthat.wav es_msg #multi #green event_var(es_attackername) :#default#lightgreenПолучай#default } block rndm_dth_snd_19 { es_cexec_all play sczr/UT1999/Male1Voice/M1letsrock.wav es_msg #multi #green event_var(es_attackername) :#default#lightgreenСейчас#default } block rndm_dth_snd_20 { es_cexec_all play sczr/UT1999/Male1Voice/M1likethat.wav es_msg #multi #green event_var(es_attackername) :#default#lightgreenНравится?#default } block rndm_dth_snd_21 { es_cexec_all play sczr/UT1999/Male1Voice/M1loser.wav es_msg #multi #green event_var(es_attackername) :#default#lightgreenНеудачник#default } block rndm_dth_snd_22 { es_cexec_all play sczr/UT1999/Male1Voice/M1nailedem.wav es_msg #multi #green event_var(es_attackername) :#default#lightgreenNailedem#default } block rndm_dth_snd_23 { es_cexec_all play sczr/UT1999/Male1Voice/M1nasty.wav es_msg #multi #green event_var(es_attackername) :#default#lightgreenКакая гадость#default } block rndm_dth_snd_24 { es_cexec_all play sczr/UT1999/Male1Voice/M1ohyeah.wav es_msg #multi #green event_var(es_attackername) :#default#lightgreenOh yeah#default } block rndm_dth_snd_25 { es_cexec_all play sczr/UT1999/Male1Voice/M1slaughter.wav es_msg #multi #green event_var(es_attackername) :#default#lightgreenЯ пришил этого парня#default } block rndm_dth_snd_26 { es_cexec_all play sczr/UT1999/Male1Voice/M1sucker.wav es_msg #multi #green event_var(es_attackername) :#default#lightgreenПадла#default } block rndm_dth_snd_27 { es_cexec_all play sczr/UT1999/Male1Voice/M1yeahbitch.wav es_msg #multi #green event_var(es_attackername) :#default#lightgreenДа, сука#default } block rndm_dth_snd_28 { es_cexec_all play sczr/UT1999/Male1Voice/M1yeehaw.wav es_msg #multi #green event_var(es_attackername) :#default#lightgreenYeehaw#default } block rndm_dth_snd_29 { es_cexec_all play sczr/UT1999/Male1Voice/M1yousuck.wav es_msg #multi #green event_var(es_attackername) :#default#lightgreenЧувак#default } // Male2Voice block rndm_dth_snd_30 { es_cexec_all play sczr/UT1999/Male2Voice/M2biteme.wav es_msg #multi #green event_var(es_attackername) :#default#lightgreenСразимся#default } block rndm_dth_snd_31 { es_cexec_all play sczr/UT1999/Male2Voice/M2boom.wav es_msg #multi #green event_var(es_attackername) :#default#lightgreenБум#default } block rndm_dth_snd_32 { es_cexec_all play sczr/UT1999/Male2Voice/M2burnbaby.wav es_msg #multi #green event_var(es_attackername) :#default#lightgreenПылай#default } block rndm_dth_snd_33 { es_cexec_all play sczr/UT1999/Male2Voice/M2diebitch.wav es_msg #multi #green event_var(es_attackername) :#default#lightgreenУмри, сука#default } block rndm_dth_snd_34 { es_cexec_all play sczr/UT1999/Male2Voice/M2dirtbag.wav es_msg #multi #green event_var(es_attackername) :#default#lightgreenDirt bag#default } block rndm_dth_snd_35 { es_cexec_all play sczr/UT1999/Male2Voice/M2eatthat.wav es_msg #multi #green event_var(es_attackername) :#default#lightgreenПолучи#default } block rndm_dth_snd_36 { es_cexec_all play sczr/UT1999/Male2Voice/M2laugh.wav es_msg #multi #green event_var(es_attackername) :#default#lightgreenХа-ха-ха#default } block rndm_dth_snd_37 { es_cexec_all play sczr/UT1999/Male2Voice/M2loser.wav es_msg #multi #green event_var(es_attackername) :#default#lightgreenНеудачник#default } block rndm_dth_snd_38 { es_cexec_all play sczr/UT1999/Male2Voice/M2mandown.wav es_msg #multi #green event_var(es_attackername) :#default#lightgreenMan down#default } block rndm_dth_snd_39 { es_cexec_all play sczr/UT1999/Male2Voice/M2myhouse.wav es_msg #multi #green event_var(es_attackername) :#default#lightgreenМой дом#default } block rndm_dth_snd_40 { es_cexec_all play sczr/UT1999/Male2Voice/M2next.wav es_msg #multi #green event_var(es_attackername) :#default#lightgreenNext#default } block rndm_dth_snd_41 { es_cexec_all play sczr/UT1999/Male2Voice/M2ohyeah.wav es_msg #multi #green event_var(es_attackername) :#default#lightgreenОе#default } block rndm_dth_snd_42 { es_cexec_all play sczr/UT1999/Male2Voice/M2staydown.wav es_msg #multi #green event_var(es_attackername) :#default#lightgreenСтой#default } block rndm_dth_snd_43 { es_cexec_all play sczr/UT1999/Male2Voice/M2sucker.wav es_msg #multi #green event_var(es_attackername) :#default#lightgreenСука#default } block rndm_dth_snd_44 { es_cexec_all play sczr/UT1999/Male2Voice/M2thathadtohurt.wav es_msg #multi #green event_var(es_attackername) :#default#lightgreenThat had to hurt#default } block rndm_dth_snd_45 { es_cexec_all play sczr/UT1999/Male2Voice/M2Useless.wav es_msg #multi #green event_var(es_attackername) :#default#lightgreenБесполезный#default } block rndm_dth_snd_46 { es_cexec_all play sczr/UT1999/Male2Voice/M2wantsome.wav es_msg #multi #green event_var(es_attackername) :#default#lightgreenКто-нибудь ещё желает?#default } block rndm_dth_snd_47 { es_cexec_all play sczr/UT1999/Male2Voice/M2yalikethat.wav es_msg #multi #green event_var(es_attackername) :#default#lightgreenПонравилось?#default } block rndm_dth_snd_48 { es_cexec_all play sczr/UT1999/Male2Voice/M2yeehaw.wav es_msg #multi #green event_var(es_attackername) :#default#lightgreenYeehaw#default } block rndm_dth_snd_49 { es_cexec_all play sczr/UT1999/Male2Voice/M2Yoube.wav es_msg #multi #green event_var(es_attackername) :#default#lightgreenТы будешь мётрв#default } block rndm_dth_snd_50 { es_cexec_all play sczr/UT1999/Male2Voice/M2yousuck.wav es_msg #multi #green event_var(es_attackername) :#default#lightgreenЧмо#default } // ZombieVoice block rndm_zdth_snd_1 { es_cexec_all play sczr/UT1999/ZombieVoice/zombie_alert1.wav } block rndm_zdth_snd_2 { es_cexec_all play sczr/UT1999/ZombieVoice/zombie_alert2.wav } block rndm_zdth_snd_3 { es_cexec_all play sczr/UT1999/ZombieVoice/zombie_alert3.wav } // Рандомный текст насмешки block sneer_text { es_xset rndm_snrs_txt 0 es_xrand rndm_snrs_txt 1 50 es_format format "sneers/rndm_snrs_txt_%1" server_var(rndm_snrs_txt) es_doblock server_var(format) } // Boss block rndm_snrs_txt_1 { es_msg #multi #green event_var(es_attackername) :#default#lightgreenБум#default } block rndm_snrs_txt_2 { es_msg #multi #green event_var(es_attackername) :#default#lightgreenУпади#default } block rndm_snrs_txt_3 { es_msg #multi #green event_var(es_attackername) :#default#lightgreenСгори#default } block rndm_snrs_txt_4 { es_msg #multi #green event_var(es_attackername) :#default#lightgreenУмри#default } block rndm_snrs_txt_5 { es_msg #multi #green event_var(es_attackername) :#default#lightgreenСтой#default } block rndm_snrs_txt_6 { es_msg #multi #green event_var(es_attackername) :#default#lightgreenМой дом#default } block rndm_snrs_txt_7 { es_msg #multi #green event_var(es_attackername) :#default#lightgreenСледующий#default } block rndm_snrs_txt_8 { es_msg #multi #green event_var(es_attackername) :#default#lightgreenЯ А и Б#default } block rndm_snrs_txt_9 { es_msg #multi #green event_var(es_attackername) :#default#lightgreenБоги#default } block rndm_snrs_txt_10 { es_msg #multi #green event_var(es_attackername) :#default#lightgreenОтойди#default } block rndm_snrs_txt_11 { es_msg #multi #green event_var(es_attackername) :#default#lightgreenЯ супер#default } block rndm_snrs_txt_12 { es_msg #multi #green event_var(es_attackername) :#default#lightgreenБесполезный#default } block rndm_snrs_txt_13 { es_msg #multi #green event_var(es_attackername) :#default#lightgreenКто-нибудь ещё хочет?#default } block rndm_snrs_txt_14 { es_msg #multi #green event_var(es_attackername) :#default#lightgreenЛёгкая смерть#default } // Male1 block rndm_snrs_txt_15 { es_msg #multi #green event_var(es_attackername) :#default#lightgreenУ-у-у#default } block rndm_snrs_txt_16 { es_msg #multi #green event_var(es_attackername) :#default#lightgreenСгори#default } block rndm_snrs_txt_17 { es_msg #multi #green event_var(es_attackername) :#default#lightgreenУмри, сука#default } block rndm_snrs_txt_18 { es_msg #multi #green event_var(es_attackername) :#default#lightgreenПолучай#default } block rndm_snrs_txt_19 { es_msg #multi #green event_var(es_attackername) :#default#lightgreenСейчас#default } block rndm_snrs_txt_20 { es_msg #multi #green event_var(es_attackername) :#default#lightgreenНравится?#default } block rndm_snrs_txt_21 { es_msg #multi #green event_var(es_attackername) :#default#lightgreenНеудачник#default } block rndm_snrs_txt_22 { es_msg #multi #green event_var(es_attackername) :#default#lightgreenNailedem#default } block rndm_snrs_txt_23 { es_msg #multi #green event_var(es_attackername) :#default#lightgreenКакая гадость#default } block rndm_snrs_txt_24 { es_msg #multi #green event_var(es_attackername) :#default#lightgreenOh yeah#default } block rndm_snrs_txt_25 { es_msg #multi #green event_var(es_attackername) :#default#lightgreenЯ пришил этого парня#default } block rndm_snrs_txt_26 { es_msg #multi #green event_var(es_attackername) :#default#lightgreenПадла#default } block rndm_snrs_txt_27 { es_msg #multi #green event_var(es_attackername) :#default#lightgreenДа, сука#default } block rndm_snrs_txt_28 { es_msg #multi #green event_var(es_attackername) :#default#lightgreenYeehaw#default } block rndm_snrs_txt_29 { es_msg #multi #green event_var(es_attackername) :#default#lightgreenЧувак#default } // Male2 block rndm_snrs_txt_30 { es_msg #multi #green event_var(es_attackername) :#default#lightgreenСразимся#default } block rndm_snrs_txt_31 { es_msg #multi #green event_var(es_attackername) :#default#lightgreenБум#default } block rndm_snrs_txt_32 { es_msg #multi #green event_var(es_attackername) :#default#lightgreenПылай#default } block rndm_snrs_txt_33 { es_msg #multi #green event_var(es_attackername) :#default#lightgreenУмри, сука#default } block rndm_snrs_txt_34 { es_msg #multi #green event_var(es_attackername) :#default#lightgreenDirt bag#default } block rndm_snrs_txt_35 { es_msg #multi #green event_var(es_attackername) :#default#lightgreenПолучи#default } block rndm_snrs_txt_36 { es_msg #multi #green event_var(es_attackername) :#default#lightgreenХа-ха-ха#default } block rndm_snrs_txt_37 { es_msg #multi #green event_var(es_attackername) :#default#lightgreenНеудачник#default } block rndm_snrs_txt_38 { es_msg #multi #green event_var(es_attackername) :#default#lightgreenMan down#default } block rndm_snrs_txt_39 { es_msg #multi #green event_var(es_attackername) :#default#lightgreenМой дом#default } block rndm_snrs_txt_40 { es_msg #multi #green event_var(es_attackername) :#default#lightgreenNext#default } block rndm_snrs_txt_41 { es_msg #multi #green event_var(es_attackername) :#default#lightgreenОе#default } block rndm_snrs_txt_42 { es_msg #multi #green event_var(es_attackername) :#default#lightgreenСтой#default } block rndm_snrs_txt_43 { es_msg #multi #green event_var(es_attackername) :#default#lightgreenСука#default } block rndm_snrs_txt_44 { es_msg #multi #green event_var(es_attackername) :#default#lightgreenThat had to hurt#default } block rndm_snrs_txt_45 { es_msg #multi #green event_var(es_attackername) :#default#lightgreenБесполезный#default } block rndm_snrs_txt_46 { es_msg #multi #green event_var(es_attackername) :#default#lightgreenКто-нибудь ещё желает?#default } block rndm_snrs_txt_47 { es_msg #multi #green event_var(es_attackername) :#default#lightgreenПонравилось?#default } block rndm_snrs_txt_48 { es_msg #multi #green event_var(es_attackername) :#default#lightgreenYeehaw#default } block rndm_snrs_txt_49 { es_msg #multi #green event_var(es_attackername) :#default#lightgreenТы будешь мётрв#default } block rndm_snrs_txt_50 { es_msg #multi #green event_var(es_attackername) :#default#lightgreenЧмо#default } // Рандомный текст бонусной насмешки block sneer_bonus_text { es_xset rndm_snr_bns_txt 0 es_xrand rndm_snr_bns_txt 1 7 es_format format "sneers/rndm_snr_bns_txt_%1" server_var(rndm_snr_bns_txt) es_doblock server_var(format) } block rndm_snr_bns_txt_1 { es est_hsay #a event_var(es_attackername)сильно возбуждён! } block rndm_snr_bns_txt_4 { es est_hsay #a event_var(es_attackername)в убийственной волне! } block rndm_snr_bns_txt_7 { es est_hsay #a event_var(es_attackername)доминирует! }