block config { // @@@@@@@@@@@@@@Player Settings:@@@@@@@@@@@@@@@@ /////////////////Players hp\\\\\\\\\\\\\\\\\\ es_xsetinfo smoke_health 1 //////0 = No Knife//\\1 = Knife\\\\\\\\ es_xsetinfo smoke_knife 0 // @@@@@@@@@@@@@@Player Settings:@@@@@@@@@@@@@@@@ } block load { es_msg #multi #Green ==>| Smoke Wars = #default ON #green |<== es_xsetinfo smoke 1.0 es_xmakepublic smoke es_xdoblock smoke/config } event player_spawn { if (event_var(es_userteam) > 1) do { es_setplayerprop event_var(userid) CCSPlayer.m_iAccount 0 es_give event_var(userid) player_weaponstrip es_fire event_var(userid) player_weaponstrip strip if (event_var(es_steamid) != "BOT") do { es_cexec event_var(userid) !give_nades } else do { es_delayed .1 es_xgive event_var(userid) weapon_smokegrenade if (server_var(smoke_knife) = 1) do { es_delayed 1 es_xgive event_var(userid) weapon_knife } } if (server_var(smoke_health) != 0) do { es_setplayerprop event_var(userid) CCSPlayer.baseclass.m_iHealth server_var(smoke_health) } } } event es_client_command { if (event_var(command) = !give_nades) do { es_give event_var(userid) weapon_smokegrenade if (server_var(smoke_knife) = 1) do { es_give event_var(userid) weapon_knife } } } event player_death { es_give event_var(userid) player_weaponstrip es_fire event_var(userid) player_weaponstrip strip } event weapon_fire { es_delayed 1 es_give event_var(userid) weapon_smokegrenade } event round_end { es_delayed .1 es_msg #green Smoke grenade mod was created by RaNDoM } block unload { es_msg #multi #Green ==>| Smoke Wars = #default OFF #green |<== }