block load { es_msg #multi #green[#defaultRaM Scripts#green]#default Mute Of Dead [ON]#green. } block unload { es_msg #multi #green[#defaultRaM Scripts#green]#default Mute Of Dead [OFF]#green. } event player_death { es ma_mute event_var(userid) 1 es_msg #multi #green[#defaultMute De Mortos#green] #defaultThe player#lightgreen event_var(es_username)#defaultwas #greenmuted#default. } event round_start { es_msg #multi #green[#defaultRaM Scripts#green]#default This server is running #greenMute Of Dead #defaultBy #lightgreenRaM#default. } event player_spawn { es ma_mute event_var(userid) 0 } event player_activate { es ma_mute event_var(userid) 1 }