event round_start { es_msg #lightgreen [AWPMUGGER] Awpmugger is loaded. Knife for awps. } event player_spawn { es_fire event_var(userid) weapon_awp Kill } event player_death { if (event_var(es_attackerteam) notequalto event_var (es_userteam)) do { if (event_var(weapon) equalto knife) do { es_give event_var(attacker) weapon_awp es_emitsound player event_var(attacker) "bot/owned.wav" 1 0.6 } } }