import es import usermsg dmgdisplay_players = {} def load(): for userid in es.getUseridList(): dmgdisplay_players[str(userid)] = 0 def player_spawn(ev): dmgdisplay_players[ev['userid']] = 0 def player_disconnect(ev): userid = ev['userid'] if userid in dmgdisplay_players: del dmgdisplay_players[userid] def player_hurt(ev): attacker = ev['attacker'] damage = int(ev['dmg_health']) dmgdisplay_players[attacker] += damage usermsg.hudhint(attacker, 'Damage: %s' % damage) def player_death(ev): userid = ev['userid'] usermsg.hudhint(userid, 'Total Damage: %s' % dmgdisplay_players[userid])